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AI Insights · Timothy · October 2022

Top 5 Hypercasual Games Performance in Belgium Q3 2022

Discover the performance trends of the top 5 hypercasual games in Belgium for Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Hypercasual Games Performance in Belgium Q3 2022

In Q3 2022, the top 5 hypercasual games in Belgium showed varied performance trends across weekly downloads, revenue, and active users. The data comes from Sensor Tower, where more insights can be found.

Airport Master - Plane Tycoon experienced a steady decline in weekly downloads from approximately 21.9K at the end of June to about 3.2K by the end of September. Its weekly revenue fluctuated, peaking at $175 in early July and ending the quarter at around $84. The app's weekly active users saw a peak of about 35.5K in mid-July, followed by a gradual decline to approximately 22.6K by the end of September.

Fill The Fridge! maintained relatively stable weekly downloads in early Q3, starting at around 15.7K, but gradually decreased to about 2.4K by the end of the quarter. Weekly revenue showed minor fluctuations, peaking at $85 in late June and ending at $34 in late September. The weekly active users saw a steady decline from approximately 51.7K to 24.3K over the same period.

Count Masters: Crowd Runner 3D observed a steady increase in weekly downloads, starting at around 5.7K in late June and reaching a peak of approximately 8.7K in mid-August, before declining to about 4.4K by the end of September. Weekly revenue showed a modest increase, peaking at $71 in late July. The weekly active users fluctuated, peaking at approximately 35.5K in mid-August and ending the quarter at around 24.9K.

Crowd Evolution! saw a significant increase in weekly downloads in July, peaking at approximately 13.7K in early August, before declining to about 3.3K by the end of September. Weekly revenue showed an upward trend, peaking at $130 in early August. The weekly active users increased steadily, peaking at around 40.8K in early August, and then gradually declined to approximately 31.4K by the end of September.

Snake.io - Fun Online Snake maintained stable weekly downloads throughout the quarter, starting at approximately 4.6K and ending at around 4.5K. Weekly revenue fluctuated, peaking at $59 in mid-August. The weekly active users showed a consistent upward trend, peaking at approximately 53.6K in late August, before ending the quarter at around 42.6K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022